Just a shoe!
My self and 3 friends started work on a "small" summer production, to make a real time rendered shoe commercial in Unreal Engine. containing Hoidini FX and Maya animations. I was responsible for the work inside Unreal Engine and to get the Hoidini FX and Maya animation smoothly and visually, working from source software to Unreal Engine, as well as camera work, shading, lighting and rendering.
Such a cool learning process, and awesome to work with these talented 3D artists!
Henriette R. Moth - Animation, modelling
Nilas Niebuhr Christensen - Rigging
Victor Skarbye - texture, composition, simulation